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Calling: Kuroki Chakushin [Wii/JPN]

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Price: $89.98
Ships same-day (M-F) if ordered before 4PM EDT
Item Number: RVL-P-SCAJ
Publisher: Hudson
Jan/UPC Code: 4988607500504
NCS Preorder Synopsis
Update: August 31, 2009
«©NCSX» The "survival horror" genre has been under-represented on the Wii but Hudson contributes a new title for the console this year. In Calling: Kuroki Chakushin, players take on the role of a hero who explores dark environs armed only with a mobile phone and a puny flashlight. By creeping around with purpose and intent towards unraveling a mystery, the protagonist eventually gets to trek through limbo and encounter discarnate entities and spirits who may or may not have malicious intentions. The phone and flashlight are both controlled through manipulation of the Wii Remote.

Product Specifications
Product SKU: RVL-P-SCAJ
JAN Code: 4988607500504
Japanese Product Name: CALLING ~黒き着信~
Compatibility: Nintendo Wii (Japan-Only)
Format: DVD-Rom Disc (Single-Layer)
Publisher: Hudson
Language: Japanese
Japanese Website: http://www.hudson.co.jp/calling/
European Website: http://kuroeight.com/


Region Lock-out
   Please note Japanese Wii games will not boot on USA or European Wii consoles due to the inherent region-lockout on Japanese Wii game discs. A Freeloader (and a Wii with 3.2U firmware) is required to play Japanese Wii games.


  This document is ©NCSX 2009. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.

From the Publisher
Update: November 19, 2009


Hudson Soft introduces a new line in horror
   CALLING brings new heights to the horror genre, with a breath-taking control system that immerses the player into its nightmare scenario. The player begins the game trapped in a strange room, with the Wii Remote doubling as the on-screen protagonist’s mobile phone. Using a torch to scour the dimly-lit area, players will also receive mysterious calls to their handset, which are answered by raising the Wii Remote to their ear. From this simple basis, CALLING then ramps up the fear, as a ghostly voice speaks directly to the user…
 
   The story revolved around the urban legend of the ‘Page of Black’ website. Rumour has it that anyone accessing the site will die from a coma brought on by an unknown cause. The site is a simple black page with a numeric counter in the centre, but is linked to a low-key chat room. Not everyone can enter the chat room, but on doing so, the player’s psyche starts to receive calls from ‘Abyss’,. They then enter a state of limbo in a place known as ‘Border’ which is seemingly located between life and death.

There are several areas in the ‘Border’, and they are inhabited by Spirits which start contacting its various feelings via the user’s mobile phone. Occasionally, these spirits will also attack the player. As such, while avoiding their attacks, the user must attempt to solve the mysteries of ‘Border’ and has to seek an escape route.

CALLING is a horror title like no other. The fear generated by the received phone calls and the eerie location serve to create a tense, nightmarish situation. A clever mix of exploration and puzzle-solving is called into play, while the claustrophobic locations hide secrets and danger within their many shadows. From the moment the first, crackling call is received, CALLING will scare the player and make them wary of picking up the phone…


The Black Page

   Rumor has it that you will die if you visit the Black Page Website and see “something” in the site. Anyone can visit the site, but only a few can actually see things within the site. The site is literary all in black and just shows a counter. Some say the site is a hoax, a prank, or a marketing ploy. A few people say the site is a bridge to something sinister and the counter indicates the number of people who have died after seeing the site.


Main Characters

   Those who see something in the Black Page begin to stray somewhere between life and death. There are multiple characters who are present throughout the game. The Calling revolves around these characters and their fight for survival.


In-Between Space

   The spirits of the dead go to the space-between-space where the Calling revolves around. This place is made up by the memory of dead characters and various locations in the space such as houses, schools and hospitals etc. Someone or something is drawing the living to this space for a reason that becomes apparently horrifying once the characters discover the truth.


Game Features

» Traditional Survival Horror: No rocket launchers, no chain saws, no suits of armor. Calling is a story that revolves around real people in their fight for survival.
» Intuitive controls designed for the Wii to navigate characters throughout the world.
» Equipment: Flash lights, note pads, radios, etc. that you can use to escape the Calling

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