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Fushigi no Dungeon - Furai no Shiren 3 Karakuri Yashiki no Nemuri Hime

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MSRP: $65.00
Price: $58.90
You Save: $6.10 (9 %)
Ships same-day (M-F) if ordered before 5PM EST
Item Number: RVL-P-RFSJ
Publisher: Sega
Jan/UPC Code: 4974365142117
Update: June 5, 2008
«©NCSX» Chunsoft's Fushigi no Dungeon (Mystery Dungeon) series has been around for a long time. The basic game engine has served as the foundation for a number of dungeon exploration games including Sega's recent Dramatic Dungeon Sakura Taisen.

The latest release in the canonical series of Fushigi no Dungeon games features the familiar dungeon spelunking formula where movement is stutter-step and in sync with everything else in the game world. For example, when you make a move, any monsters in the room also make a move in time to every step you take. Every move you make. They're watching you. The dungeons contain 240 different monsters including big wasps, flower-like beasties, Pokemon look-alikes, and 30 bosses to contend against. New to the action is a network function where players may go online for cooperative dungeon running.

View the back cover and screenshots on the main NCSX website.

Region Lock-out
Please note Japanese Wii games will not boot on USA or European Wii consoles due to the inherent region-lockout on Japanese Wii game discs. A Freeloader is required.



NCS Game Notes
» Shiren the Wanderer and his pet ermine "Koppa" return for another adventure in olde Japan. At the outset of the game, they wander into a town and have a drink at a bar. Shiren hears a story about a "Sleeping Princess" in Karakuri Mansion and resolves to investigate. Afterwards, a rendered introductory sequence plays which features the cast of the game and Koppa. The game proper starts in a town while lilting music plays in the background. Shiren walks around and is shadowed by his pet rodent. Walk to the east and he'll eventually spot four girls who are bouncing balls on the game in perfect sync. An old lady watches them play a couple of feet away.

» Control is handled through the nunchuk while the Wii Remote is used for interacting with townfolk. To run, hold the "B" button on the Wii Remote and move around with the analog stick on the Nunchuk to gallop at a fast pace.

» There is no voice acting in the game but the dialogue is terse and not overbearing. The game starts up fairly quickly as well so you'll be exploring dungeons within 15 minutes of starting the game.

» To trigger an important event that'll get you into the dungeons quickly, run all the way to the southeast of the island where you'll encounter a girl and a guy. Next, head into the tavern in the southern part of the town where an adventurer and a group of brigands are seated. To show the thugs that he's no one to be trifled with, the adventurer slashes once through the air. For a few seconds nothing happens but then the lead thug's blue-haired ponytail drops to the floor. He then summarily vamooses the joint followed by the other henchmen. That leaves just Shiren and his newfound ally in the room along with the proprietors who are thankful that the rabble rousers have been scared away. The warrior joins your party and you're allowed to leave town.

» The first "dungeon" area features simple monsters and objectives. The word dungeon is in quotes because Shiren's exploring an outdoor area. Simply move around and view the map overlay on the left of center area of the screen. As Shiren moves, his location is indicated by a flashing marker on the map.

» Although the mechanics of the game are the same as the other Fushigi no Dungeon games, the visuals in the Wii sequel are sumptuous with lush green flora and vibrant graphic sheen on everything. Even the mist in the first area has a luminous quality to it.

» At the outset, Shiren regains 1 HP for every 11 steps that he takes. As he levels up, he'll recover HP at a faster pace.

» To pick up items that are strewn on the stage, simply walk Shiren over to where the items are and he'll automatically retrieve them.

» To view the grid that Shiren wanders upon at any item, press the "C" button and it'll light up beneath his feet and all around the land that he walks upon.

» The action in Fushigi no Dungeon runs quick and very straightforward. There's a sweet simplicity in the dungeon crawlers which are based on Chunsoft's original game engine that's appealing. The basic premise requires very little from the player - your job is to explore a dungeon, kill everything inside, and pick up treasures. In later stages, traps and tougher monsters are introduced along with objectives to accomplish.

This document is ©NCSX 2008. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.

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