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Kage no Tou

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Price: $63.90
Ships same-day (M-F) if ordered before 5PM EST
Item Number: RVL-P-SDWJ
Publisher: Hudson
Jan/UPC Code: 4988607500658
NCS Product Synopsis
Update: July 22, 2010
«©NCSX»  Step into a tower of shadows and into the shoes of a shadow-lad who's accompanied by a shadow-sylph. In the introductory cinema, the protagonist is a flesh-and-blood boy who's suspended in stasis inside a portal of some sort. A hooded figure approaches and slices the boy's shadow loose and drops it downwards and far away from the tower. The boy's mission is to get back to the tower and work his way up the entire span of the building with the ultimate goal of reuniting with his body at the top of the tower.
 
   
Kage no Tou is a hauntingly beautiful platform-puzzle game where players take control of a lad who's a mere shadow. Since he's only a shadow, he can only walk/run on the shadows of structures that appears on walls and actual structures. To defend himself against shadowy creatures, the shadow-boy slashes his shadow-sword, and jumps around to scale shadow-obstacles. Some of the play mechanics are evocative of Sony's echochrome (PSP) where the landscape may be manipulated and shifted to create pathways and bridges to heretofore unreachable areas. 
 
     All reservations will include a bonus
Kage no Tou Original Soundtrack which is being given away by Hudson in 1:1 ratio. 

NCS Game Notes
 
» Upon inserting the disc, Kage no Tou will prompt a quick firmware update before it can be played on the Japanese Wii.
 » Four save slots represented by glass beakers are available - you'll have to choose one before starting the game.
 » In the introductory cinema, a lad is held in stasis inside a portal of some sort. A hooded figure approaches, manifests a black keyblade in his right hand and slices the boy's shadow from his body. He grabs the shadow, walks over to the ledge of the tower and drops the shadow downwards. The shadow plummets all the way down to the ground and bounces far away from the tower. A fluttering sylph approaches the shadow which gets up and the two begin their journey to the top of the tower.
 » The game proper starts in a garden and the boy steps upon the shadow of a brick wall that runs across the garden. Use the analog stick on the Nunchuk to move the boy and press the "A" button on the Remote to jump. When shadows of objects in your pathway that are of interest appear, you can press the "Z" button to learn more about them. In the early part of the game, the boy will have
 to leap above the shadow of a fence. If you walk onto the spikes of the fence, the boy gets hurt and loses shadow weight which is equivalent to HP.

 » Grabbing "life" shadows that are strewn across the stages will add 0.10g of shadow weight to the boy while others will grant 0.20g
 » There's a contraption in the first stage where you'll have to press "B" and then position the sylph cursor that appears over the little blinking light on the contraption and press "B" again to make it rotate downwards so that it may be hopped upon to proceed further into the level. This type of play mechanic appears throughout the game in order to move obstacles.
 » The game auto-saves at at the end of each stage and you'll know it's saving by the "Saving" text that appears on the bottom of the screen.
 » Each area of the game requires that the shadow-boy gather three oddly shaped "keys" before he can progress to the next area. Once the three keys are gathered, a wispy column of shadow-smoke may be blown away at the end of the stage and shadow-boy may move forward.
 » If shadow boy is standing on a moving platform and that platform moves upwards and into a shadow ledge, the shadow boy is obliterated.
 » Occasionally, portals that teleport the shadow-boy to an eerie and visually wavy netherworld block the passage to keys or other areas. You'll have to successfully navigate through the netherworld in order to destroy the portal and gain access to the other side.
 » There's a mine car sequence where the shadow boy takes a long ride across an expanse as the theme song plays. While not visually stunning, it does show the boy's trip to the tower which appears in the distance.
 » When shadow boy is hurt, he may be seen hunched over and panting.

Publisher Synopsis
   In the halls of a massive tower, many shadows gather. The shadows climb upwards , seeking a world beyond. A dark presence has trapped the souls within the tower. At the hour of the greatest despair, an unlikely champion has been chosen to help. His severed shadow will go forth to face the evil. He has no choice but to face the worst.

   There is a Tower that rises above all in an alternate world. No one knows who built this or why it was built. One thing is certain, the Tower both sheds a large shadow and at the same time is filled with moving shadows. There is a shadow of a boy that climbs this tower. He runs through the shadow of the Tower, solves mysteries and puzzles along the way, and fights off enemies that try to impede his progress. The boy is not affected by gravity but his movement is restricted within the thin border between light and shadow. The boy is not alone in his endeavors as a creature of light joins him on his quest. A winged sylph known as a “Spangle” supports him in his journey. Lost In Shadow mixes unique platform elements and levels of puzzling, to challenge the player. The combination of light and shadow creates a unique blend of game styles, with the shadow boy altering shapes of surrounding objects’ shadows, creating walkways to previously inaccessible areas, and adventuring into a world never before seen on Wii.

Game Features
  • Adventure through a land that is in the shadow of the tower. A land that is both familiar and foreign at the same time.
  • Manipulate light and shadows to traverse this alternate land where even gravity is influenced.
  • Battle shadow creatures with traditional weapons.
  • You are not alone in your quest: Journey with a spangle that assists you in your travel. Together unlock the mysteries in and around the Tower.
  • Meet other shadow beings along your journey.

 


 

 Product Specifications
 
Publisher: Hudson
 Compatibility: Nintendo Wii (Japan-Only)
 Format: DVD-ROM Disc (Single-Layer)
 Language: Japanese
 Japan Title: 影の塔
 Website: http://www.hudson.co.jp/kagenotou/#/Top/About
 
Product SKU: RVL-P-SDWJ
 Jan Code:
4988607500658
 Famitsu Ranking:
(8/8/7/8)
 
Region Lock-out
   Please note Japanese Wii games will not boot on USA or European Wii consoles due to the inherent region-lockout on Japanese Wii game discs. A Freeloader (and a Wii with 3.2U firmware) is required to play Japanese Wii games.

View the backcover and a promotional video for this game on the main NCSX website.

    This document is ©NCSX 2010. All rights reserved. No reproduction in whole or in part of this document may be made without express written consent of National Console Support, Inc.

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